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Rothana
Rothana
Senior 2D Character Artist & Technical Animator
Phnom Penh, Cambodia

Summary

I’m a completely self-taught Senior 2D Character Artist and Technical Animator with over a decade of experience making games and digital content. With no formal degree in the field, I built my career from the ground up, specializing in bridging the gap between character art and the game engine. I handle the complete pipeline—from initial illustrations, to Spine 2D rigging, all the way to sequencing the final animations in Unity.

While my core expertise is in 2D and 2.5D, I can also create simple 3D NPR assets from start to finish, including 3D animation, whenever a project requires it. I use Blender, Nomad, and Substance Painter to support these workflows and love exploring new visual possibilities on every project. Alongside game development, I have a strong background in freelance illustration, delivering character designs, book covers, animated book trailers, and commercial merchandise.

Over the years, I've shipped characters for 9+ mobile games.

Skills

2D AnimationDigital PaintingIllustrationcharacter design

Software proficiency

Unity
Unity
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Photoshop
Photoshop
Spine 2D
Spine 2D
Procreate
Procreate

Reel